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For scenarios that have it, the Holy Roman Empire is a system in Age of History 2. Much like its real life counterpart, it is a hierarchy comprising of three roles: Princes, Electors and the Emperor.

The Holy Roman Empire's menu.

Mechanics[]

Depending on the amount of land comprised, there will be a varying amount of Holy Roman Empire members, as well as their role being pre-determined based off of what the scenario chooses.

Every 65 turns, an election happens, in which the next Emperor is elected, by a group of 5 Electors, whom are responsible for the elections, as their name suggests.

The Imperial map mode shows a rough map of the Holy Roman Empire.

Roles[]

Emperor[]

The Emperor is the leading body in the Holy Roman Empire. In most base-game scenarios, this is almost always Austria. Emperors play no role in most Holy Roman Empire-affairs as they have no action in what goes on.

In the Imperial map mode, Emperors are indicated with a slightly bright shade of orange yellow.

Elector[]

The Elector is the most major role in the Holy Roman Empire, as they are responsible for who gets elected to the Emperor's role. Electors can elect any member at their own will, including Princes.

In the Imperial map mode, Electors are indicated with a slightly dark shade of yellow.

Prince[]

Princes play the least meaningful role in the Holy Roman Empire, however they can be elected to be Emperor. Being the lowest role, most of the Princes present are the smallest countries.

In the Imperial map mode, Princes are indicated with a bright shade of yellow.

Non-Prince countries[]

Occasionally, countries will own Holy Roman Empire territory despite not being a Prince or Elector. While their provinces are still treated as part of the Empire, the country themselves will not be seen as apart of it. An example of this is Hanover; while their land is fully within the empire, they are not seen as apart of it due to their status of not being a Prince nor Elector.

These countries are indicated with a red color on the Imperial map mode.

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